Category: Servers

OK lots to talk about this week so let’s just jump into it!

So far, for us, 2019 is shaping up to be better than AT LEAST the last quarter of 2018. So that’s a good thing. Not a terribly high bar to break I know, but it’s something.

There’s a lot lined up for February and as per usual, not much of it is going to plan just yet but we’re trying to wrangle it in, so my personal apologies for delays on information. There’s just a whole bunch of stuff to go over so here we go.

RUSH MAP! RUSH MAP! RUSH MAP!

You’re supposed to say the above just like the Rock Facts intro from Sifl & Olly. If you don’t know who Sifl & Olly is, please educate yourself now.

The image up there is from February 2014. Five flippin’ years ago we did the Rush Map, and I’m not sure if we’ve done one since then. I am old, and therefore can’t remember good.

But the Rush Map is back, and you can get to our current snapshot by updating your launcher to use the snapshot we’re using (19w06 at the moment) and use rush.smaws.me as the server address.

First you must enable snapshots (1) on the launcher options, then add a new profile (2) with the snapshot. Then save it, go back to the News tab and select the profile (3) and once it is selected, hit PLAY (4). It takes a while to download the snapshot so you should go eat a sandwich or something.

The Rush Map parameters are simple. This is a completely Vanilla server (and due to that you will get lots of lag until we can get a stable Spigot snapshot build). Gather what you can from here, and once we update AquaNu to 1.14, you will be able to transfer all of your inventory over from the Rush Map.

Difficulty is on hard, Keep Inventory is not on, and there are lots of glitches. Unfortunately, I can’t do much to help you with those.

Once we have a stable legit non-snapshot 1.14 Spigot build ready, we will put the Rush Map on hardcore, with Keep Inventory on. Once you die, you can let me know and I will transfer the stuff in your inventory over to AquaNu.

Pretty simple right? I know it’s not everyone’s cup of tea but it’s something we haven’t done for a while so ¯\_(ツ)_/¯

Last years’ Valentines Day holiday area

Valentine’s Day

It’s coming soon, and we will have a very special day for it!

Expect a player-featured area this year, with fun prizes to boot as always! There will be some server magic happening as well, so if you’re ready to get ultra-cheesy (like we do) then be assured that we’ve got the cheese in…very big wheels, or something. That analogy got away from me. Sorry ¯\_(ツ)_/¯

Patreon. It Sucks.

I spent a lot of last week wrestling with Patreon’s latest idiotic fail. They couldn’t process payments properly and that is literally their whole shtick. I’ve been seeing big names everywhere drop the platform entirely, and I think it’s time for us to do the same.

There’s a lot of good reasons to move it away from it now, including but certainly not limited to:

  • Constant processing / payout problems
  • Support is practically non-existent
  • Exorbitant fees (12% is pretty high for a company that only does this one thing)
  • Plug-n-play functionality is less flexible than if we just ran it through our site
  • Just one more thing for people to have to remember

We’re not planning on dropping it right away obviously. I’m aiming at April being the last month, and then we’ll onboard you guys to the new thing, whatever that is, but I can assure you it will be more intuitive and less janky than Patreon.

People on certain tiers will be able to keep those tiers, so no worries about that, but everyone will have to re-enter their payment info again, which I know is annoying, so I’m working on some sort of bonus thingamabob for that.

1.13.2 Update Sunday, February 10th

Tomorrow we will be updating the server and all its plugins to the 1.13.2 stable version of Spigot. From what I understand, this is a safe upgrade for world issues, but I’ll be making a backup just in case.

With this update, I am hoping to rectify some plugin issues that have been hindering the Secret Beta program, so if you’re waiting for your loot box and beta info (for Awesome Tier patrons), we’re hoping to get those out to you once this update is complete.

Facebook Group is going to “Secret” privacy status

I’ve thought about this one a lot, and one of the reasons behind my thinking here is that I am quite happy with the caliber and disposition of the player base we currently have. Opening this group up to the public, by way of allowing it to be publicly visible via search on Facebook, has rarely resulted in a member who stands up the quality of our existing crew.

And yet, I have to get SomeAwesome.com on the radar, by making it as publicly accessible as possible, so this solution is a “best of both worlds” scenario for us.

Starting on 2/13, the group will go to Secret privacy level, however if you are currently in the group, you will still be able to invite people to it. This ensures, when the publicity firestorm (I hope) eventually hits for the main site, that our little neck of the woods doesn’t get overrun with trolls and griefers. We will see I suppose.

In other words, the growth of the group is controlled by you fine folks! And honestly I am happy knowing that.

One Nunu-on-a-Stick Left!

We’ll be ordering more flash drives soon, but in case you want to get in before the next batch, here’s your last chance to grab it!

Build Wars 5 Registration

Here’s a form for signup, please pick a day to participate. This will have its own article soon but best to get your signups done early so we know how many plots to make.

[wpforms id=”2442″ title=”false” description=”false”]

More Info to Come!

We have more to talk about this month, including more on the Valentine’s Day area, Build Wars article, and upcoming Command Zone additions, but for now, I think that’s the important stuff so I’ll leave you with all this!

As always, you got questions, we’ve got answers. Or at least more questions. Who can know really?!? ¯\_(ツ)_/¯

Thanks,
~Serverus

 

With the Aquatic Update coming quite soon (they’re on pre-release 3 at this point), there is understandably a lot of anticipation towards applying it immediately to the server once it drops. For the last 4 or 5 major updates, our server framework has had the update ready to go almost right away, but that may not be the case this time since this particular update is so incredibly game-changing. So let’s run through the usual process so you know what to expect.

1. The server will be down for a bit

In order to properly test the effects and compatibility of the world and plugins against the release itself, we will have to take the server offline for the public. You will see that it is up, but you won’t be able to access it. This could be for just a few hours, or it could be for an entire day or (in the worst cases) even longer. Hopefully it’s down for as little time as possible though.

2. Some plugins may not initially have compatibility

We run Nunu with about 7 plugins that are fairly essential to how our world operates, and a handful of others that are cosmetic or admin-focused. While I’m not terribly concerned about the latter, the critical plugins (like WorldGuard) may not have compatibility right out of the gate. This means that if you currently have any properties that are world guarded, this protection might be down until compatibility is brought up to speed.

WorldGuard is a major plugin, so typically it will be updated in short order, but other plugins like backpacks, bottled XP and power tools may not be where they need to be, or they may have pseudo-compatibility because they haven’t been updated for even previous versions. It’s hard to tell until we get on there and try things out. If an outdated plugin is causing game-breaking behavior, we have to decide to either remove it or wait for the plugin update to update the server itself. We usually lean toward removing the plugin.

3. A command block will be set up to new chunks

Since the update only affects new chunks for the most part, we will set up a command block that will bring you out to a safe location (there will be a building) where you can voyage out from to find a new home. As per usual, many of you will want to stake a claim right away but please be courteous to other people and check if someone is already nearby, and try not to take up too much land if it is close to the arrival command block.

You will get one free CB pair move (per player) from your previous house if you choose to do so. Otherwise, like normal, you can use birthday books and holiday gifts to request a new pair of CBs if you have said asset available.

4. A second, special command block will be set up

Tonya and I have decided that we are going to really “rough it” with our Married Minecraft series after this update. We welcome you to come with us, but there is a catch.

For starters, the CB we set up for this will be a one-way trip. There will be no CB to return you to civilization. And it will be far enough out that getting back will be quite the challenge.

More importantly, the trip will erase everything in your inventory. That includes your enderchest, backpack, and even your XP. It’s basically like starting over on a new server, but you’ll still be on Nunu. So if this sounds endearing to you, let us know and we’ll put you on the list to come with us.

EXCITING TIMES ARE AHEAD!

Make no mistake, we are very excited about this update. It is easily the largest update in quite some time, and we are looking forward to really “diving deep” into it. OK I’m so sorry for that joke, but it had to be made.

If you have any questions or comments, you can put them below or post to the thread in the Facebook group where I’ll be putting this article up. Thanks and get ready for wet and wild times ahead!

Sincerely,
 ~Serverus

The title of this post is also the subject header for at least one email I receive every week, usually from a company that I have bought something from, or opted into their newsletter, or sometimes just some random business that probably bought my information from Facebook. Something like that. Of the dozens of corporate entities making their way into my inbox each week looking for feedback, I respond to maybe a handful of them. Usually, when I do agree to fill out their “short” survey, many of the questions I’m presented with are either not applicable to me, or are predicated on what I might be interested in, or I have no idea how to place how I feel on a scale of 1 to 10. Sometimes I abandon the survey halfway through, because I don’t feel like continuing is worth it.

I’m not sure how to define the rest of the post…perhaps “ironic for a cause” is good, or maybe “needs reassurances” is more apropo, but writing this out allows me to kill two birds with one stone, and so it seemed like the best approach for these related-yet-separate situations. The meat of the matter has to do with our handling of the “business aspects” of SomeAwesome and how we incorporate those aspects to get us where we want to go which, ideally, is a place where we can run micro-communities like this full time. But first an explanation.

Recently, one of our players decided to quit playing. Typically, this is not even considered an event. Most people who quit just stop playing on the server, stop interacting in the Facebook group, and go on with their life. In fact up to this point, every player who wasn’t outright banned, who stopped playing with us, did exactly that. So to say we were thrown a little off our guard when we were presented with the opposite of that, is putting it mildly.

What I mean by opposite, is that not only did this player want to “discuss quitting” with myself and Tonya, but they also wanted us to assist them somehow with a “quitting party”, which in my opinion is absurd, since why would we want to bring attention to someone who did not like it here? Were we supposed to make an event in the group? Roll out the red carpet and announce it in the chat? Make it /motd or something? I think I was more puzzled with the request than angry really, but I was working at the time so Tonya took the reins on reaching out to the player in private chat, which she usually handles anyway because I am generally much shorter with people than she is.

She asked the player why they wanted to quit, for which they gave evasive answers, and that they just wanted to go over the details of this “quitting party” in a voice call. When it was explained that players generally just leave and then come back if they change their minds, she was met with a condescending rebuke, the particulars of I will not go into, but suffice to say it was not all that surprising, as this player had become increasingly like this over the previous month, the more they ran up against any policy of ours that got in the way of what they wanted to achieve on the server. It wasn’t just with Tonya either, this had been the case with pretty much every admin that had meandered onto the server while the player was logged in, so isolated incident it was not.

We had tried to accommodate this player already a few times before, if for no other reason than because we hadn’t vetted them in the way we normally do, and so their initial complaints held at least the impression of reasonableness and/or sincerity. Eventually it got to the point though, after repeated attempts to remind them to keep up in the Facebook group or at the very least read the website articles, that we came to the understanding that there wasn’t anything that this player was going to be satisfied with. Our final dispute involved capitulating to the the player’s grievance yet again after several back and forths (with our insistence that this would be the last time), but by then the player had gone AFK and therefore was kicked by the server, so they never actually saw our whisper to them. A few days passed, they did not log onto the server again, and then we received the message about the quitting party.

If you’ve played here long enough with us, you know that there are times when my “diatribes” can be a little long-winded and emotionally sterile. My response to the idea of the quitting party was indeed one of those, but there are times when I feel it truly calls for such a response, especially when the response also calls for me to put together a number of factors in order to come to a decision on how we should deal with a situation that is both unprecedented and (in my personal opinion) contrary to the server’s best interests.

For brevity’s sake (not that this article is brief) I will sum up, but essentially I told the player that they could have their quitting party, but that we wouldn’t assist, and that since the player was so dead set about leaving (without being all that forthcoming with any reasons for doing so), that it made the most sense to cancel and refund their Patreon pledge, and that we would have to remove any connections they had to SomeAwesome wholesale. At that point I had also made a backup of the server, just in case, as part of my job is to prevent worst case scenarios. Granted, it was a much longer response, but I do feel it is important to detail why we do something in cases like this.

The reply I received was unsurprising in its tone, but I will admit that I was taken aback by the actual text. In short I was told that my “above message was one of the reasons” they were quitting, and then I was subsequently accused of only caring about this server “as a business, and not as a community”. I tried to explain that we had been running this server for 5 and a half years out of our own pocket, and that maybe since the person had only been here during this initial Patreon/economy period, perhaps that was the reason for their thinking, but I will admit to you that, by that point, I was in no mood to invite this player back with open arms, no matter what they said afterwards. Not that they gave any further reasons after that exchange, and proceeded to move forward with their quitting party. And then they left a couple hours later, and I removed them from the Facebook group and banned their account from the server. So it goes.

What bothered me about the whole thing (as I watched the console with this person having their quitting party) was not immediately apparent to me. Obviously, being (what I considered to be) insulted was irritating. Certainly, sitting there and letting the player do what they wanted after that exchange gave me pause, as I wasn’t sure I was doing the right thing. Maybe I should have banned them right then and there, but I didn’t. Was that the correct move? After everything was said and done and a couple days passed, I do think it was the right thing to do, but still it gnawed at me.

The point of this article, and really the future of this server, is based on what I eventually came to terms with, what was bothering me so much. The problem wasn’t about the player leaving, or the player having a “quitting party”, or even that the player accused me of something I truly believe is the opposite of what they thought. It was the fact that the player had only been here for less than a month, and they felt they had the right to judge me on something they had no backstory to, nor did they want it.

Conversely, I know so many of you so well, and have for many years. Some of you have been here since the very beginning. So while I didn’t give this particular player’s accusation much weight, I think what bothered me so much is that one of you might be thinking the same thing. I will admit, we’ve rolled all of this out in whirlwind fashion. Sometimes I take it too far, as I did today with posting about the limited run tridents at 10:30am EDT on a Wednesday. I didn’t think it all the way through, it’s true. But I was lucky that a couple of you called me out on it. I need that, and because I trust your opinion, I will be happy to take the criticism from you.

Now, I don’t want to make it look like tenure is the only gauge I use to trust you guys. There are many, many reasons, and yes obviously I feel like I know some of you more than others, but my point is that this person who left, and wanted so much fanfare for leaving…I had no reasons to trust them at all. But one of you might have similar complaints, and its no good at all if you don’t tell me about them. I mean, spare my feelings a little if they’re super-harsh and send me a private message, but tell me nonetheless. This server is a community, and I do my best to meet everyone in the middle where I can, so let’s help each other get there, with everything. Except surveys 😉

Thanks for listening,
~Serverus

It’s high past time for another Steam Run don’t ya think? After you’ve stuffed yourself silly for Thanksgiving and then emptied your wallet on Black Friday, we think it would do you good to sit back, relax, and feverishly break blocks looking for chests with free games in them. Right? Good times.

Steam Run January 2017

Once again, we have slated over 60 games to find in a custom built zone (no wandering out of the prize area inadvertently anymore) as well as our standard loot: elytra, shulker boxes, power tools and the rest of the good stuff. Maybe this year I’ll actually note down the coords so I can have a definitive answer for you as to whether all the games have been found. 😉 And for the first time, we’ll be having this little picnic on Nunu.

We’ll be using this opportunity (since the Steam Run is a popular event) to make a couple of major announcements as well, so if you want to know what the future of Some Awesome has in store for it, be in the Discord voice channel when we play (or at least be watching on Twitch since we’ll be streaming it too).

We’ll be starting at 7pm EST as this seems like a good enough time for everyone to join, from the west coast to our UK people and everyone in between. If you’re on at that time, be prepared to participate, since we’ll be teleporting everyone on the server in one fell swoop (no need for a meeting place) right before the start.

If you have any questions, feel free to throw them in the thread where we post the link to this article.

See you guys soon!
~Serverus

Four years is a long time in Minecraft (105,120 days to be exact). Like anything that has been around and open to the public (so to speak) for as long as this, we’ve had ups and downs, people come and go, and about 8 major version updates.

Throughout all this though, we’ve maintained the same worlds (well Nunu came later but it’s still been up a while). We’re one of the few servers on the net who have been able to keep the same world for our players for as long as we have, and believe me, there have been times when we’ve come close to wrapping one or the other up.

These servers have a lot of history, both good and bad, but that’s what makes it what it is. Some of you have been here from the very beginning and have seen us through the best and worst of times. Some of you are brand new to the server (Hi! Welcome!). And some of you have had to leave to handle the complexities of real life, only to come back months or even years later, and everything is still right there, waiting for you.

This is one reason I am so very proud of this group and this server. Because no matter what happens to you out there, you can always come back and pick up where you left off. The real world can be crazy, it’s nice to have a safe place you can count on to be here for you.

Over the last month or so, Nunu’s world grew past 20 gigabytes. Main is getting pretty close to that too. That’s pretty insane (Fragnet isn’t too happy about it either LOL) considering that all this started as just one small 1.3 family server for the LeMorris clan.

And so here is the segue into what is happening for the 4th Year Anniversary…

Anniversary Map

As per usual, tomorrow, April 6th 2017, We will be switching Main over to the Anniversary Map. This map is the first backup we ever took, approximately 16 days after we first launched to the public. You’ll see just how very different the world of Main is today, as compared to where we were almost 4 years ago. It’s pretty neat to travel back in time to see the very first days of the server.

World Guard

Also, as an anniversary present, we will be offering one free WorldGuarding of any property that you own. By WorldGuarding your property, it ensures that only you (or people who live with you) will be able to place or break blocks, plus it will notify players when they enter your property. The WorldGuarding goes from the very lowest block position, all the way up, so you don’t have to worry about people tunneling under you either.

In order to get your property eligible for WorldGuarding, it’s basically the same as we used to do for claiming land. You must have a closed-circuit, wood fence surrounding the entire area you want to have protected. This requirement is absolute, so in other words, you will not be eligible if you:

  • Use stone fencing instead of wood
  • Have any gaps in your fence
  • Ask us to “just use these 4 sets of coords”

Etc, etc. You are free to remove the fencing once we’ve added the protection if you like.

Also, please note that while we are not requiring you to make your area 100% square, it would be nice if you can keep the twists and turns to a minimum. The admins have to set a vector point every time your fence goes in a different direction, so if you decide to put together a gerrymandered-looking property, we may just tell you to go back and do it again.

One final thing, you’ll be getting /repair for the rest of the month. Enjoy!

It’s hard to believe it’s been 4 years. We’ve learned a lot, had our share of fun and had our share of drama. But I wouldn’t change it one bit. Thanks for taking this crazy ride with us.

Here’s to another 4 (or 40) great years.

Sincerely,
~ Serverus

 

If there’s one thing we love here it’s Minecraft, and the best part about playing on a server is all the new people you meet while online. One of my favorite things is when we get people who are new to Minecraft or kids learning to play in multiplayer community. I love experiencing it for the first time with them, and remembering how exciting the game is from the start.

What this group has been lacking is a way to meet these new players so we’ve decided to team up with our friends Elyntia (Jennifer Tame) and Sarindre (Trey Randall) who run the page Geeks and Geeklets for parents, gamers, and geeks just like us! Check them out, and don’t forget to give their FACEBOOK page a LIKE. Let them know we sent you.

G&G

With that, Elyntia will be joining us as our newest admin! Be sure to welcome her to the team, and show all of our new friends from Geeks & Geeklets how truly awesome our servers are!

elyntia