Tagged: 1.8

Welcome to the NuNu Server Market!
If you are interested in opening a shop on this server, please read through the following (don’t skip ahead!) so you can become a Market expert.

Market Center

Who can open a shop?

~Anyone! While everyone gets excited during the opening of the Markets, we know it can be difficult to pick what to sell, what to charge for trade, how to set it all up, and stocking up on inventory. So we suggest you take some time to figure out what you have the resources & time to provide as products or services before jumping in. Don’t worry, we have lots of space in this Market.

~Our server kids need to have an active adult player “sponsor” their shop. This means if a child wants to open a shop, they need to team up with an adult who is willing to be responsible for making sure orders are filled. The adult can be the contact for getting tagged in the Facebook group when an order is submitted. (Adults can still have their own separate shop.)

 

What shops can we open?

~Shops should have a specific product type, theme, or service. No catch-all, or “everything” shops.

~Shops selling the same types of products or services are allowed. However, we suggest not building too close to a competing shop.

 

Suggested plots are laid out.

Suggested plots are laid out.

Where do I start?

~The pre-made plots have a border of jack-o-lanterns that show a suggested size. Your shop doesn’t have to be that size or shape, but be mindful of the neighboring plots that you don’t crowd them, or block them from the paths & roads.

~There is no height or depth limit, however if you dig out a basement for your shop, please stay under your own build/shop area so there aren’t conflicts of neighboring shops’ basements. If you build tall, please do not build over the top of other shops/spaces without the owner’s or admin’s permission.

~Do not go mining under the Market.

~Please always have your shop area labeled with your IGN & real name so people know who to tag in the group regarding questions or orders. Kids’ shops should have the kids’ IGN, the adult sponsor’s IGN, & the adult sponsor’s real name for tagging (kids don’t need to provide real names).

~If for any reason you will not be able to run your shop for a period of time, please have a sign on the outside of your shop, letting others know you will not be filling orders.

Market Location Info:

Outer market wall

Outer market wall

 

~The Market is surrounded by a wall, 250 blocks from the center.
–  Do not build against the wall. Please leave some space and do not place any blocks directly against the wall.
–  Do not go past the wall for building or exploration. We chose a location away from most builds so that we have the option of expanding our market area if we ever need to in the future. (The Community Town is now adjacent to the Market, on the North side.)

Village Mascot

Blocked off in his own little cheering section.

 

 

~There is a village in the East side of the Market. We have every villager type available for trade. Please respect the area & be careful to close gates behind you so zombies do not gain access to the villagers.
–  There is a little village mascot blocked in next to one of the houses. Please do not disturb as he ‘fan-girls’ his villager buddies. 😉

 

 

General info:

A few other details to know about when setting up shop in the Market:

~No big redstone contraptions in the Market (auto-farms, auto-potions, etc).
Simple Redstone powered doors & lighting are okay.

~No Lava or Fire. Our forested market, and your neighboring shops, will thank you for not setting things on fire. 😉

~No Nether Portals. They would all link together & then you’d have the potential of everyone popping into your shop’s storage room.

~If you plan on selling animals or animal products of any kind, you cannot keep your animals at the market. Animal farms are best setup at homes, especially with how far out this Market is from the majority of builds on this server. Do not setup any animal pens in the market.

~Vault Access: You will be allowed a CB setup from your shop to your home or vault (& back). Each player is only allowed 1 CB setup in the market, even if you run multiple shops.

~If you plan on using the Honor System, any stock taken without payment will not be replaced by the admins.

~Pricing is up to you, but keep in mind that most players run their pricing as some sort of “fair trade”. Competing shops are allowed, to help keep the pricing reasonable.

~The Market is not 100% lit up to prevent mobs. Be careful & light up your build as you work (remember the roof).

 

Finally, have fun!
Get creative, have fun designing & planning out your shop!
The CB to the Market is in the basement of the Command Tower.

*Rules are subject to change by the admins as needed.

The Plan

Because of the glitches with the existing 1.8 map (a.k.a. Alt Server) being world-based and currently unfixable until we get a Mojang patch or Bukkit 1.8 comes out (or, on a less priority level, an MCMyAdmin update for the restarts) we’ve decided to run a little test. This test was borne from the idea that a new new 1.8 map would fix the severe lag and disconnect problems some players have been experiencing lately. Basically it involves setting up ANOTHER 1.8 server once we’ve put the main server to bed for a while.

I can’t guarantee that this will fix everyone’s problems though, especially if you:

• Have a slow internet connection
• Are thousands of miles away from Atlanta, GA (where the server is hosted)
• Are playing on a crappy computer
• Have issues with Java

…so we’re going to run both 1.8 servers side by side to find out just how much a performance boost is granted by running the clean map. If it runs significantly better, and everyone (or at least a good majority) agrees that it does, we’ll be putting the existing 1.8 map on ice until, yes, Bukkit 1.8 comes out. Then we might revive it, who knows? But we’re getting ahead of ourselves.

The Process

The new server will be put up on Sunday afternoon, October 5th. This will be the day after we have the Going Away Party for the main server. Once it is activated, you can tag me (Christopher Morris) in a post asking to transfer your player data over to the new server. I’ll turn keepInventory on so, in the event you spawn into a mountain or something, you’ll still keep all the stuff we transferred. Then you’re on your own. If you live through the ordeal, I’ll transfer you to spawn. If you suffocate in a wall somewhere, you’ll end up at spawn anyway, so no biggie.

You’ll only get one opportunity to transfer your player data, so please make sure you have everything you want to take with you when you make the request. Your player data will include your inventory contents, enderchest contents, your XP, and your equipped armor. It’s recommended that you put an enderchest in your inventory prior to the move. You will not lose this stuff on the old server either, we’re just making a copy. This server is not guaranteed to stick around unless the benefits are tangible enough to warrant keeping it. That’s all I’ll say for now.

The Rules

If you haven’t read the rules yet for 1.8, I suggest you do that now. There will be NO COMPLAINTS accepted if these guidelines are not followed. Please make sure you understand them, and if you are a little fuzzy about where to build or what you can do when you get onto the new server, ask an admin in-game, or tag one of us in the Facebook group. We can only help you if you want to be helped. By this time, I think we’ve all figured out what has gone right and what has gone wrong with the 1.8 server, so it should be a no-brainer this time around as to what is the best way to approach this little do over. But just in case, here’s a quick summary:

• There’s an area outside spawn that you can’t build on. Don’t build on that. In fact we may just make spawn protection cover that whole area, we’re not sure yet. We’re working on the details, we want to make it as simple as possible not to mess this up. Plenty of headaches from this issue the first time around

• If you want to claim property, build a fence completely around it. If you don’t have enough fence to properly outline your property, you’re not ready to have property. Work on building fences first, then your house. Try to get far enough away from spawn that you don’t have to worry about other people encroaching on your land. You will get ONE command block to the CT, and ONE command block to your vault. You will also get ONE move to cash in at any time, so if you want your command blocks to be in a new place, make sure you’re REALLY sure about your new place.

• Your vault must be smaller than 5000 cubic meters (one block is a cubic meter)

• If you build a hidey hole or temp shack to stay safe for the night, and you do not want to take it down in the morning, please put up a sign labeling it as such. We’re aware that it takes time to destroy structures, time you may not want to lose as the daylight passes, and admittedly, it will be useful to anyone who wants to explore at night, so these temp shacks are beneficial to the players, but we don’t want to be guessing whether this little build is supposed to be permanent or not. So if it’s just a one-night-stand sort of thing, please hang a sign that says so. That way, anyone wanting to commit to that property can tear it down if need be.

There are some other basic rules regarding animals, redstone, spawners etc. If you care about any of these things or plan to build or breed, please review the actual article. The bullet points above are really the most important, but there are plenty of things that couldn’t hurt knowing, so please get yourself acquainted.

The IF…

Hypothetically, if our test were to come to the conclusion that the new new server is a much better choice, you might be wondering what will happen to all your old stuff on the old map, provided we decide to take it down.

There’s a number of things we can do to make sure you keep it, namely:

• Offering the map up for download
• Putting it away until Bukkit updates to 1.8
• Letting you take some of your stuff over to the new server (see above)

But these decisions are still weeks away, let’s get to a place where we can figure out what is best for everyone first.

The Final Decision

We don’t know what this is yet. We’ve got 3 weeks to figure that out. We’re hoping we don’t have to take the other server down, 5 weeks of work is a lot to up and get rid of, but at the end of the day, the capability of everyone to play and have fun is our #1 priority, so we’ll do what we have to, and this test is the best way to find out.

As per usual, if you have any questions, feel free to comment below or in the group. And thanks for being part of such an important chapter in our history book.

Finally, I know a lot of you have expressed a desire to help with the cost of performing this test. I ask instead that you support our Extra Life team this year, that would mean a lot to us.

Onward and Upward,
~Serverus

 

future-homecomings-web

In With The New…Out With The Old

I’m willing to admit that I am occasionally wrong about you guys.

The plan for 1.8 was in development for 6 months. That’s like a million years in Minecraft time. I poured over every detail…how I would test it, how we would present it, how it would differ from the main server, the technical necessities, the cost, the time, the effort required. You know, typical Serverus stuff.

We decided to make it harder. KeepInventory would be gone. The mobs would knock down your flimsy wooden doors. You’d get a limited number of command blocks. The admins wouldn’t help you as much. No toad hut powers, no command of the week, no killing yourself to get back to your bed.

The flipside of this was twofold. First, you’d be able to play 1.8, which was the obvious benefit. We knew from the get-go that the server would have to be a branch off from the Main server, your previous and forever home, because of the lag issues. When the ore generation sliders were announced, I knew THAT was the linchpin that would get you to play on both servers. Then the admins started to put spawn together before we launched, and I knew that we had a winner.

What I didn’t count on…was that you’d all be playing so much on the new server, that the Main server would become a ghost town.

I’ll admit, I figured some of you wouldn’t be able to hack it, playing on the harder, less coddling, 1.8 server. Especially the kids. I was waiting for whining. I was waiting for you to give up. I was waiting for some of you to just head back home where there was little consequence, little fear of the Minecraft nighttime.

What I found instead surprised me. Every single one of you, down to a player, embraced the new difficulty. You found ways to join forces to battle it. You helped the kids overcome it. And not a one of you whined about losing your stuff when you died. OK some of you did 😉 But you trudged on despite that. Despite our steadfast decision to refuse help to you, you decided to stick around.

Which brings me to the decision we’ve made today.

Yeah yeah Chris, get on with it already…

Sorry, I like to be melodramatic.

This unanimous exodus to the survival server has left me in a bit of a pickle. On the one hand, we’re supposed to have two servers running. That was the plan. On the other hand, almost no one is playing on the Main server anymore, the 1.8 server lags more often than I’d like, and playing mob police is wearing thin, on all of us I think. We want you to be able to play the way you want, the way you’re used to playing. And even though I can’t guarantee that this decision will let you do exactly that, it will certainly help.

So while this was a tough decision for me to make, I think it will be for the best. Especially considering that Spigot 1.8 is even further away than we originally hoped, what with the Microsoft merger and the Bukkit fiasco of a few weeks ago. So in the interest of where the players have gathered en masse now, I’ve decided to put the Main server on ice until Bukkit catches up, and shift the funds we normally reserve for that server, into upgrading the 1.8 server.

What this means for you

Clearly, the first thing this means is that you won’t be playing on the Main server for a while. Don’t worry about the world map, that will be safe with us. Birthdays will be noted and the XP will be reserved for the reactivation. However, if you had toad hut powers, I’m afraid those will end prematurely. To be fair though, most of them have by this point.

The server address for the 1.8 server will become mc.gmmc.me. This is to get all the stragglers who don’t follow along to finally join us. What I’ve noticed is that most of the people who don’t participate in the Facebook group log on from time to time, and they are probably wondering where everyone is (despite my log on message but whatever, not everyone reads that) so let’s show them what all the hubbub is about, shall we?

In the end, I promise this will be a good thing. The server that everyone is playing on will be more capable (a full 8GB of RAM!), you’ll probably be able to house more animals closer together, and the simultaneous player limit will be upped to 30. You’ll lag less, and I’ll enjoy hearing about lag less too 😉

Then, once Bukkit and Spigot are back on board, we’ll reopen the Main server for an amazing homecoming. Thanks to Bungeecord, you’ll be able to move between servers and bring all of the stuff you’ve amassed on 1.8 over to Main, and you’ll be able to pimp out your original properties with all the cool new 1.8 stuff.

It will be a fabulous return, and I know it will be another grand chapter to pen in our history book.

For now though, let’s fully enjoy where we are, all of us. This decision takes a lot of pressure off of me, the admins, and you too, since you now won’t have to worry about what’s happening over on the other server. Everything will be safe and sound until we’re ready to rejoin it.

So when does this all happen?

The FragNet renewal for the main server typically would happen on October 5th, so I’ll be taking it offline the day before, on Saturday, October 4th. Until then, I’ve turned on /repair so you can get a chance to head over and fix all of your tools for the next 10 days or so. This gives you at least SOME reason to go back on over for a little bonus, and to wrap up any last loose threads before saying TTFN.

Again, this was a tough decision to make. I hope all of you agree with it, but in the end I think you’ll be happy that I did. It’s going to be really weird for me and Tonya, more than anyone. We’ve been playing in this world for over two years now, and it’s been the most amazing thing we’ve ever had the privilege to start and see grow. If you’re fairly observant, you already noticed that the picture I used for this article, is a picture from back when we weren’t even part of a bigger online community yet. It may as well be two lifetimes ago that all this began for us.

I know that it’s coming back, but still, it’s going to be hard to hit that Stop Server button on October 4th, knowing the wrinkle in time we’ll be creating for a world we’ve put so much of ourselves into. We’ll be looking forward to its return just as much as you.

As per usual, any questions, feel free to let me know in the post, or below in the comments.

Thanks,
Serverus

1.8 is here! The Bountiful update has had us all flooding the alt server, eagerly trying to plant new roots on a brand new map.

As you know from the previous article regarding 1.8 we’re approaching this new map differently. Without the safety net of our plug ins to help reduce lag we’ve needed to make concessions elsewhere. The amount of command blocks each player is allowed has been limited and redstone contraptions are being strictly regulated. As the new map expands we may find that we may need to become more strict with other things, and more lenient with others so please just bare with us while we get this all figured out.

With that said, let us lay down some of the ground rules for this new server and map. For the most part, the rules from the main server still apply. If you are not familiar with those, or need a refresher, please go back and read those over. With the basic guidelines set in place from the main server, we need to add the following list of rules in regards to the new alt server:

Command Blocks: every player/account is allowed 2 sets of command blocks (CBs). One set from the command tower to your home and back, another set to your personalized vault and back to your home. If you decide not to use a set for one of these purposes it does not entitle you to an extra set to link up somewhere else, it just means that you have chosen not to use one of your sets at this time.

Teams are a part of the scoreboard feature and have become a useful tool for the admins. We can set up a command block for team use which would allow several people the use of just one cb instead of having multiple cbs to enter a vault for example. This helps the server by not having all the extra cb clutter. The admins will be happy to set up a team for you and your family if you would like one. There are a few groups who have played closely together for some time, we will allow those groups to become a team, but be aware that you can only be one team at a time and we will only change this for you ONCE. Children will be on a team with their parents if requested by the parents but we won’t be setting up any “kids” teams (they disband so frequently).

You can move/redirect your command block ONCE! If you get bored in a location that you’re in, or decide you’d rather be closer to another set of coords or a biome that is not already occupied, feel free to settle in. However, your command blocks will not move with you. We suggest you make a permanent base camp and that you have “vacation” homes throughout the world where you will be safe on your adventures. I suggest placing enderchests in these homes so that you can easily access stuff from another house that you have put in there (although, good luck getting your hands on an enderpearl, and I mean that sincerely). Also, feel free to buddy up. On the main server the admins were gracious enough to supply you with spawn huts at different biomes, and I know that some of you awesome folks have been nice enough to share the coordinates of biomes that you find. Build a spawn hut! Post the coords to this “safe house”. These are still allowed, they just will not be admin supplied or command block accessible, and if you do use one of these that was built by another player, be respectful. Do not remove or break anything that was placed to help make things easier for anyone who wanted to use it, but also be aware that admins won’t be replacing it either if they are damaged. So, use the golden rule *Do unto others as you would have done unto you* and work together for the greater good.

DO NOT build inside the wall around spawn: The admins have marked off land around the spawn area that will include the market, and any other community services we find are necessary. If you are found building inside the wall area we will ask you to tear down your structures and move. We will supply you with temporary command blocks to assist the move but they will only be up for a limited time.

Redstone contraptions and auto farms: if you are using redstone on the server we only ask that anything being powered by it has on/off capabilities and is always in the “off” position when not in use. Even when you are online, if you are not using it at the moment it should be off. This will greatly reduce lag not just for you, but for other players who may live nearby.

You may have heard once or twice that Auto farms are the bane of Serverus’ existence. Very little sympathy is given for lag complaints if there are auto farms nearby, and if the admins find them, we will dismantle them. As the plug ins catch up to the new update we may become more lax about this. In the mean time, no auto farms!

Villages, Fortresses, Desert and Jungle Temples and Water Monuments: Valuable resources can be found in any of these naturally spawning structures and we want to allow them to be open to everyone. The exception we have recently made to this rule has been Ocean Monuments. Due to the amount of work that goes into conquering one of these we have agreed to allow you to claim one monument for yourself (if you are an individual player) or your family.

Since guardians will continue to spawn in an area where a monument may have been standing, even after you tear yours down (if that’s what you decide to do) you will still be able to collect the valuable shards needed to make the blocks and lamps only found in those monuments. Therefore even if the structure is gone, you may not claim another monument. While these have proven not to be rare we want to ensure everyone has the chance to claim one.  However, this does not mean you can not loot other monuments as long as they have not been claimed.

To claim a monument, place signs above and/or around them to show any one who passes by that it has been claimed. Also, please take a screen shot with coordinates and post it in the group. Command blocks will not be placed to them fro easier access so if you can try to find one close by, or we recommend the use of enderchests to help get those new blocks back home.

Spawners: if you find a mob spawner in your caves while exploring, you may make it an XP farm, but the admins will not set up a command block to it. There will be no community XP farms established. You may allow other people access to it, but it will have to be through your own command block. Also, you must be able to shut it off when not in use (even if you are not online, other players may be nearby loading the chunk that would make it spawn), and DO NOT under any circumstances go AFK (away from keyboard) in front of one.

Mob Droppers/Grinders: Unlike droppers on the Skyblock or Sea Lab maps that we’ve done, mob droppers will not work the same way on this server. There are too many places for mobs to spawn underground and other places on the map. They will not work properly so please do not build them.

Animals: Animals are a major source of confusion on the server and an even bigger factor where lag is concerned so let’s clear this up. We’re asking that unless you are actively breeding and harvesting at THAT moment that you keep no more than 2 of each animal in a 16×16 pen.  For single block animals (chickens and bunnies) you can double that number. if you only have one kind of animal we ask that you have no more than 10 animals, divided up by 2s in the same sized pens. EXCEPT horses! Horses are a whole other issue because they are bigger, they are rideable, and they come in various colors. Your dreams of owning a horse in every color will just have to wait. Keep no more than 1 horse per 16×16 pen.

THIS IS NOT PERMANENT! We are trying to work out solutions to the lag which would allow us to have more animals.This is a rule that even the admins are being held to. None of us are enjoying the lag issues that we knew would come with a big update like this In the mean time we need your help to keep lag to a minimum for all.

Rules are subject to change as we find necessary. However, notice will be given when/if we do so.